Ren-rō Samurai Warrior

Effective date: October 11, 2026

RenWolf Games (“we”, “us”) made Ren-rō Samurai Warrior (the “Game”). This policy explains how the Game handles your information.

1. Information we collect

We do not collect, store or share any personal information. The Game has no accounts, sign-ins, advertising, analytics or tracking. It does not ask for your name, email address, location, contacts, photos or any other personal details.

2. Information stored on your device

The Game saves the following only on your device:

This information is never sent to us or to anyone else. It is deleted when you delete the Game. If your device backs up app data (for example, through iCloud), that backup is handled by your device provider under their own privacy policy.

3. Internet access

The Game does not need an internet connection to play. An internet connection is used only when you buy ryo in the Sword Shop or Armor Shop, and when you tap a link in the Game, such as Contact Support or Full Privacy Policy, which opens in your device’s browser or email app. Those services are covered by their own privacy policies.

4. Purchases

Ryo, swords, armour and music can be earned by playing the Game. You can also buy packs of ryo in the Sword Shop and Armor Shop as in-app purchases through Apple’s in-app purchase system. Apple processes every payment. We never see or receive your name, Apple ID, payment card or any other payment information. Apple’s handling of your information is covered by Apple’s Privacy Policy at apple.com/legal/privacy.

Ryo has no cash value and can be used only inside the Game. Ryo packs are used up when bought, so they cannot be restored if the Game is deleted. To request a refund, visit reportaproblem.apple.com.

5. Children’s privacy

We do not knowingly collect personal information from anyone, including children under 13. Because the Game collects no personal information, it can be played without sharing any data with us. Parents can turn off in-app purchases, or require approval for them with Ask to Buy, using Screen Time on the device.

6. Third parties